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Charlie Alan Ratliff

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Road Trip

In December 2011 my brother and I took a road trip for Christmas. First, we drove from North Carolina to Washington, D.C., then from there to Gettysburg, Pennsylvania, and from there to Kansas to visit our mom. Usually when we take trips I fill up my phone with old Bombcasts, but I've heard most of them at least two or even three times now, so I needed to find something different. I don't listen to any other podcasts and generally don't like to listen to music anymore (unless it's a soundtrack I can associate with some experience I had, like a game or movie), but I wanted something that wouldn't easily be tuned out to make the drives seem shorter. This meant I needed people having conversations, and the only thing that came to mind that would be suitable for both my brother and I was the talk radio stations from the Grand Theft Auto series. So along with Giant Bomb's Game of the Year 2009 deliberations (my brother hadn't completed Uncharted 2 when the podcast was first released), I placed Chatterbox FM from Grand Theft Auto III, V-Rock from Grand Theft Auto: Vice City (has some good music along with more Lazlow), West Coast Talk Radio from Grand Theft Auto: San Andreas, and Integrity 2.0 from Grand Theft Auto IV on to my phone. It didn't take my brother long to realize what we were listening to.

 

None of the subsequent talk radio stations were as good as Chatterbox FM.

None of the subsequent talk radio stations were as good as Chatterbox FM.

We're about to take another road trip in September after he returns from Afghanistan and I'm trying to figure out what to do next.

tags: Grand Theft Auto III, Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, Grand Theft Auto IV, Lazlow, Chatterbox FM, V-Rock, WCTR, Integrity 2.0, Giant Bomb, Uncharted 2: Among Thieves, 2011, 2012
categories: Video Games
Thursday 08.02.12
Posted by Charles Alan Ratliff
 

Saves

Note: NOT my memory cards. My friend's after her sister "borrowed" them. Plus, my keyboard isn't that disgusting.

If there was a fire, I would do whatever was necessary to save the following:

People

Pets

and Hard Drives.

To someone who plays games, no item is more important than their save device. Disc gets broken? No big deal. Get a new one and it will be like nothing ever happened. Console dies? Again, no big deal. Get it fixed/get a new one and it will be like nothing ever happened. Saves get erased/corrupted? Well, then you're screwed. Barring a miraculous recovery of the files, all you can do is accept the fact you lost all your data and will have to start over on every game. The more you play games, the worse of a fate this is. Thankfully, I have never experienced loss on a large scale, and I hope I never do. I have had a few small instances occur though, some of which changed my game-playing habits forever.

The first time I ever experienced the loss of save files didn't even happen to me. It happened to one of my best friends at the time, James. Back in elementary school, I would occasionally head over to James's house to play games. On one of those days, James discovered that he had lost his Tomb Raider save files due to his third-party PlayStation memory card. It was one of those memory cards that boasted about having larger storage space than the official ones, even though they weren't as reliable.

I have never, ever, used a third-party memory card, and never will.

If only James had one of these.

If only James had one of these.

The second time I ever experienced the loss of save files was the first time it directly happened to me. Apparently, one day when I was out of my house for a while, my brother and Jeremiah (who I was not friends with at the time, but am now) decided to go into my room and play Cruis'n USA on the N64. Now, I have mentioned Cruis'n USA on here before, and about how I recently discovered that it received a lot of hate, but I LOVED that game. Dozens of hours were devoted to that game, often with friends, and I did absolutely everything a person can do in it. I basically 100 percented that game, and was very satisfied with myself. You can imagine how I felt when I discovered that my brother and Jeremiah somehow inexplicably erased all of my data. When I confronted my brother about it, he was very confused and didn't understand how they did it. I am grateful that it happened after I had completed it, as opposed to being in the middle of it, because I felt no desire to play the game again after that.

The lesson I learned from that? Be wary of who is using your stuff. Ever since that day, people have either had to be supervised, or straight up not allowed to play my games or consoles. After the Cruis'n USA incident, we moved. For a little period there, my brother would bring large groups of people in which he barely knew some of them, and I would hide my consoles. Some people would call me an asshole, but you know what? My shit was protected. Whenever my brother would say anything about it, I would say: "Cruis'n USA."

 

Protect Ya Saves

The third time I ever experienced the loss of save files was actually kind of my fault. For a long period, me, my brother, Jeremiah, and Jarvis were all heavily into The Elder Scrolls III: Morrowind for the Xbox. Now, for anyone that knows anything about Morrowind, you know that game is huuuuuge, and therefore could get pretty long. Super-duper long, even. You might also know that the game had an auto-save feature. I am one of those people that likes to have as few save files as possible. I feel good when my save devices are clean and organized (every couple of weeks I like to scan through my 360's hard drive to see what I can delete). Because of this, I foolishly decided to have the auto-save as my only save, without thinking that next time someone played the game, everything I'd done would be erased. So, next time I loaded up Morrowind and went to load my game, I quickly became confused. Continuously scrolling through every save, wondering how my file could have been lost, I remembered that my brother was the only one who had played it since I last did. "First Cruis'n USA, and now this. My brother needs to be taught a lesson."

One button press away from erasing all of his data, my mind raced. I went through every scenario I could as to how this could have happened, and whether or not I should get my revenge. Eventually, I decided that erasing his saves in retaliation was the wrong thing to do (though I don't remember if this was before or after I realized it was my fault). But honestly, I restarted Morrowind so damn much anyways that losing the save file was something I quickly got over. The lesson I learned from this was to always have a separate save file from the auto-save. With the way today's consoles work and the use of individual profiles though, it isn't something I ever really have to worry about again.

The final time (hopefully) I ever experienced the loss of save files was also my fault. It also marked the last time I ever used codes in a game (there was also another incident that contributed to this, but that is for another post). After completing Grand Theft Auto III and still yearning for something to do, I decided to stack as many insane codes as I could. Codes that would transform normal pedestrians into crazy violent people full of hate. Some might remember that saving with some these codes could corrupt the data on your memory card. That is exactly what I did. Thankfully, all I lost was some Metal Gear Solid 2 stuff (mostly photos I had taken). Either way, it was a lesson learned that will save me worse grief in the future.

 

Like this, but with more upskirt.

With traditional memory cards a thing of the past (at least for myself), the loss of data nowadays would be far more devastating. I could easily see myself going into a deep depression if I were to lose the 90 gigs worth of storage on my 360. The PlayStation 3 makes backing up data so easy that it isn't even a concern, and I play my Wii so little that it wouldn't be too big of a deal. The PSP works similar to the PS3, and as far as the DS goes, I would only be losing the data of one game, so it wouldn't be too bad unless I was deep into the latest Pokémon title or something. With cloud storage becoming more prominent, it seems like we'll have to worry less and less about data loss in the future.

tags: Cruis'n USA, Grand Theft Auto III, Metal Gear Solid 2: Sons of Liberty, The Elder Scrolls III: Morrowind, Tomb Raider, PlayStation, Nintendo 64, Xbox, PlayStation 2, Xbox 360, PlayStation 3, PSP, Nintendo DS, 2010
categories: Video Games
Wednesday 01.06.10
Posted by Charles Alan Ratliff
 

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